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authorIago Toral Quiroga <[email protected]>2014-11-07 12:20:11 +0100
committerIago Toral Quiroga <[email protected]>2015-01-12 11:20:29 +0100
commitc540800aa5521023f28eeb288f0d7bb0b67278f3 (patch)
tree8a739adeab1c99aa1da7125b6dc9fd6844c41c86 /src/mesa/main/texcompress_rgtc.c
parent4468386a3c8126cf94691c5f0ee12b0b157f314c (diff)
mesa: Remove _mesa_make_temp_float_image
Now that we have _mesa_format_convert we don't need this. This was only used to create temporary RGBA float images in the process of storing some compressed formats. These can call _mesa_texstore with a RGBA/float dst to achieve the same goal. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/texcompress_rgtc.c')
-rw-r--r--src/mesa/main/texcompress_rgtc.c45
1 files changed, 31 insertions, 14 deletions
diff --git a/src/mesa/main/texcompress_rgtc.c b/src/mesa/main/texcompress_rgtc.c
index e96af4eb5a6..e3042011a71 100644
--- a/src/mesa/main/texcompress_rgtc.c
+++ b/src/mesa/main/texcompress_rgtc.c
@@ -136,18 +136,24 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
const GLfloat *srcaddr;
GLbyte srcpixels[4][4];
GLbyte *blkaddr;
- GLint dstRowDiff;
+ GLint dstRowDiff, redRowStride;
+ GLfloat *tempImageSlices[1];
+
ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
dstFormat == MESA_FORMAT_L_LATC1_SNORM);
- tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
+ redRowStride = 1 * srcWidth * sizeof(GLfloat);
+ tempImage = malloc(srcWidth * srcHeight * 1 * sizeof(GLfloat));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLfloat *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ MESA_FORMAT_R_FLOAT32,
+ redRowStride, (GLubyte **)tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
dst = (GLbyte *) dstSlices[0];
@@ -248,19 +254,30 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
const GLfloat *srcaddr;
GLbyte srcpixels[4][4];
GLbyte *blkaddr;
- GLint dstRowDiff;
+ GLint dstRowDiff, rgRowStride;
+ mesa_format tempFormat;
+ GLfloat *tempImageSlices[1];
ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
- tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- _mesa_get_format_base_format(dstFormat),
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
+ if (baseInternalFormat == GL_RG)
+ tempFormat = MESA_FORMAT_RG_FLOAT32;
+ else
+ tempFormat = MESA_FORMAT_LA_FLOAT32;
+
+ rgRowStride = 2 * srcWidth * sizeof(GLfloat);
+ tempImage = malloc(srcWidth * srcHeight * 2 * sizeof(GLfloat));
if (!tempImage)
return GL_FALSE; /* out of memory */
+ tempImageSlices[0] = (GLfloat *) tempImage;
+ _mesa_texstore(ctx, dims,
+ baseInternalFormat,
+ tempFormat,
+ rgRowStride, (GLubyte **)tempImageSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
dst = (GLbyte *) dstSlices[0];