diff options
author | Brian Paul <[email protected]> | 2011-09-17 14:50:48 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-09-17 14:57:40 -0600 |
commit | a1661dc8957a35899d653e9fffd97f166c56be56 (patch) | |
tree | 0662287501323357f391c31dae72a01edd824ec3 /src/mesa/main/texcompress_fxt1.c | |
parent | 20177a620ef123ae7cdbc7252fd41a48f5b76acc (diff) |
mesa: move gl_texture_image::FetchTexel fields to swrast
This also involves passing swrast_texture_image instead of gl_texture_image
into all the fetch functions.
Diffstat (limited to 'src/mesa/main/texcompress_fxt1.c')
-rw-r--r-- | src/mesa/main/texcompress_fxt1.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index bb7fb567f25..a75487ce29a 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -39,6 +39,7 @@ #include "texcompress.h" #include "texcompress_fxt1.h" #include "texstore.h" +#include "swrast/s_context.h" #if FEATURE_texture_fxt1 @@ -167,13 +168,13 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) void -_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, +_mesa_fetch_texel_2d_f_rgba_fxt1( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, rgba); + fxt1_decode_1(texImage->Base.Data, texImage->Base.RowStride, i, j, rgba); texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); @@ -182,13 +183,13 @@ _mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, void -_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, +_mesa_fetch_texel_2d_f_rgb_fxt1( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, rgba); + fxt1_decode_1(texImage->Base.Data, texImage->Base.RowStride, i, j, rgba); texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); |