diff options
author | Brian Paul <[email protected]> | 2009-02-10 16:44:02 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-10 16:44:02 -0700 |
commit | 5340b6dff73a0a23531ce2a5f28fba8303adab6e (patch) | |
tree | b141fc3648568dd8b941c966059e6ed32a8bd0ad /src/mesa/main/texcompress.c | |
parent | 9fd26daec24f21dbe17afcb2e2ab272667ee9a69 (diff) | |
parent | ee4c921b65fb76998711f3c40330505cbc49a0e0 (diff) |
Merge commit 'origin/gallium-master-merge'
This is the big merge of the gallium-0.2 branch into master.
gallium-master-merge was just the staging area for it.
Both gallium-0.2 and gallium-master-merge are considered closed now.
Conflicts:
progs/demos/Makefile
src/mesa/main/state.c
src/mesa/main/texenvprogram.c
Diffstat (limited to 'src/mesa/main/texcompress.c')
-rw-r--r-- | src/mesa/main/texcompress.c | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 09eba151c06..c1b8c7675a2 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -3,6 +3,7 @@ * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (c) 2008 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -135,8 +136,10 @@ _mesa_compressed_texture_size( GLcontext *ctx, ASSERT(depth == 1); (void) depth; + (void) size; switch (mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: /* round up width to next multiple of 8, height to next multiple of 4 */ @@ -148,8 +151,14 @@ _mesa_compressed_texture_size( GLcontext *ctx, * take 16 bytes. */ return size; +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: +#endif /* round up width, height to next multiple of 4 */ width = (width + 3) & ~3; height = (height + 3) & ~3; @@ -161,6 +170,10 @@ _mesa_compressed_texture_size( GLcontext *ctx, return size; case MESA_FORMAT_RGBA_DXT3: case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif /* round up width, height to next multiple of 4 */ width = (width + 3) & ~3; height = (height + 3) & ~3; @@ -170,6 +183,7 @@ _mesa_compressed_texture_size( GLcontext *ctx, * take 16 bytes. */ return size; +#endif default: _mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size"); return 0; @@ -194,12 +208,15 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, GLuint mesaFormat; switch (glformat) { +#if FEATURE_texture_fxt1 case GL_COMPRESSED_RGB_FXT1_3DFX: mesaFormat = MESA_FORMAT_RGB_FXT1; break; case GL_COMPRESSED_RGBA_FXT1_3DFX: mesaFormat = MESA_FORMAT_RGBA_FXT1; break; +#endif +#if FEATURE_texture_s3tc case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: mesaFormat = MESA_FORMAT_RGB_DXT1; @@ -216,6 +233,21 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, case GL_RGBA4_S3TC: mesaFormat = MESA_FORMAT_RGBA_DXT5; break; +#if FEATURE_EXT_texture_sRGB + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: + mesaFormat = MESA_FORMAT_SRGB_DXT1; + break; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: + mesaFormat = MESA_FORMAT_SRGBA_DXT1; + break; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: + mesaFormat = MESA_FORMAT_SRGBA_DXT3; + break; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: + mesaFormat = MESA_FORMAT_SRGBA_DXT5; + break; +#endif +#endif default: return 0; } @@ -237,18 +269,30 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) GLint stride; switch (mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */ break; +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: +#endif stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */ break; case MESA_FORMAT_RGBA_DXT3: case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */ break; +#endif default: _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride"); return 0; @@ -285,18 +329,30 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, */ switch (mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8); break; +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: +#endif addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4); break; case MESA_FORMAT_RGBA_DXT3: case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4); break; +#endif default: _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address"); addr = NULL; |