diff options
author | Brian Paul <[email protected]> | 2004-04-27 13:39:20 +0000 |
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committer | Brian Paul <[email protected]> | 2004-04-27 13:39:20 +0000 |
commit | 8f04c12e0ad876baa7eb9ed379e2b00150b376e0 (patch) | |
tree | 2d30ddd41662329fd0041dc530bce31945775813 /src/mesa/main/texcompress.c | |
parent | 186d4d8cf4bd99c46b388e6ea0c60ec1d039be07 (diff) |
Removed the old teximage code.
Moved all code related to specific texture compression modes into
new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
Diffstat (limited to 'src/mesa/main/texcompress.c')
-rw-r--r-- | src/mesa/main/texcompress.c | 75 |
1 files changed, 27 insertions, 48 deletions
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 4c6eaae4cf3..3d0326fccac 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -1,13 +1,8 @@ -/** - * \file texcompress.c - * Compressed textures functions. - */ - /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,17 +23,24 @@ */ +/** + * \file texcompress.c + * Helper functions for texture compression. + */ + + #include "glheader.h" #include "imports.h" +#include "colormac.h" #include "context.h" #include "image.h" #include "texcompress.h" #include "texformat.h" - +#include "texstore.h" /** * Get the list of supported internal compression formats. - * + * * \param ctx GL context. * \param formats the resulting format list (may be NULL). * @@ -89,16 +91,19 @@ _mesa_get_compressed_formats( GLcontext *ctx, GLint *formats ) } + /** - * Return bytes of storage needed for the given texture size and - * compressed format. - * + * Return number of bytes needed to store a texture of the given size + * using the specified compressed format. + * This is called via the ctx->Driver.CompressedTextureSize function, + * unless a device driver overrides it. + * * \param width texture width in texels. * \param height texture height in texels. * \param depth texture depth in texels. - * \param texFormat one of the compressed format enums - * - * \return size in bytes, or zero if bad \p texFormat. + * \param format - one of the specific compressed texture formats + * + * \return size in bytes, or zero if bad format */ GLuint _mesa_compressed_texture_size( GLcontext *ctx, @@ -107,10 +112,6 @@ _mesa_compressed_texture_size( GLcontext *ctx, { GLuint size; - if (ctx->Driver.CompressedTextureSize) { - return ctx->Driver.CompressedTextureSize(ctx, width, height, depth, format); - } - ASSERT(depth == 1); switch (format) { @@ -164,7 +165,7 @@ _mesa_compressed_texture_size( GLcontext *ctx, } -/** +/* * Compute the bytes per row in a compressed texture image. * We use this for computing the destination address for sub-texture updates. * \param format one of the specific texture compression formats @@ -201,18 +202,14 @@ _mesa_compressed_row_stride(GLenum format, GLsizei width) } -/** +/* * Return the address of the pixel at (col, row, img) in a * compressed texture image. - * - * \param col image position. - * \param row image position. - * \param img image position. - * \param format compressed image format. - * \param width image width. - * \param image the image address. - * - * \return address of pixel at (row, col). + * \param col, row, img - image position (3D) + * \param format - compressed image format + * \param width - image width + * \param image - the image address + * \return address of pixel at (row, col) */ GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, @@ -254,21 +251,3 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, return addr; } - - -/** - * \param srcRowStride source stride, in pixels - */ -void -_mesa_compress_teximage( GLcontext *ctx, GLsizei width, GLsizei height, - GLenum srcFormat, const GLchan *source, - GLint srcRowStride, - const struct gl_texture_format *dstFormat, - GLubyte *dest, GLint dstRowStride ) -{ - switch (dstFormat->MesaFormat) { - default: - _mesa_problem(ctx, "Bad dstFormat in _mesa_compress_teximage()"); - return; - } -} |