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authorFredrik Höglund <fredrik@kde.org>2015-03-02 18:27:58 +0100
committerFredrik Höglund <fredrik@kde.org>2015-05-08 15:31:02 +0200
commitc99efbd3c2d496dc7e62adf11ab56b7eb006bbc3 (patch)
treea74b8dd83abbb4464a1f0cba56c51b2caa42ef03 /src/mesa/main/tests
parent96b646346372ec0e2b9336ef26e0d2a084b69400 (diff)
mesa: Implement EnableVertexArrayAttrib
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 7909d388fb2..db3ea39e74e 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1019,6 +1019,7 @@ const struct function gl_core_functions_possible[] = {
{ "glTextureBufferRange", 45, -1 },
{ "glCreateVertexArrays", 45, -1 },
{ "glDisableVertexArrayAttrib", 45, -1 },
+ { "glEnableVertexArrayAttrib", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },