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authorMarta Lofstedt <[email protected]>2016-01-21 16:17:29 +0100
committerMarta Lofstedt <[email protected]>2016-01-22 17:13:55 +0100
commitaf5a14d1e039ffc8a26e32c249ca2367221c8661 (patch)
tree612fc039f2a2646a65481555a5e8e240ae3a02ad /src/mesa/main/tests
parentbb58b59998bc69c147b933352b09098f5e1ccbc0 (diff)
glapi: add GL_OES_geometry_shader extension
Add xml definitions for the GL_OES_geometry_shader extension and expose the extension for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index eb1108124e9..e6412962251 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -2527,5 +2527,8 @@ const struct function gles31_functions_possible[] = {
/* GL_EXT_blend_func_extended */
{ "glGetProgramResourceLocationIndexEXT", 31, -1 },
+ /* GL_OES_geometry_shader */
+ { "glFramebufferTextureOES", 31, -1},
+
{ NULL, 0, -1 },
};