diff options
author | Chris Forbes <[email protected]> | 2013-11-06 20:09:46 +1300 |
---|---|---|
committer | Chris Forbes <[email protected]> | 2013-11-25 22:01:35 +1300 |
commit | 5127318ae8c1ac4d9b502356bc456a8d513215c0 (patch) | |
tree | c2ecf23213422d11a549a4b976855766f4791a34 /src/mesa/main/tests | |
parent | 80ac616fca709ab10f7aae062d96ec18d05097a7 (diff) |
glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 922f0acafc2..e57fb52d394 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -667,8 +667,8 @@ const struct function gl_core_functions_possible[] = { { "glVertexAttribP3uiv", 43, -1 }, { "glVertexAttribP4ui", 43, -1 }, { "glVertexAttribP4uiv", 43, -1 }, -// { "glDrawArraysIndirect", 43, -1 }, // XXX: Add to xml -// { "glDrawElementsIndirect", 43, -1 }, // XXX: Add to xml + { "glDrawArraysIndirect", 43, -1 }, + { "glDrawElementsIndirect", 43, -1 }, // { "glUniform1d", 43, -1 }, // XXX: Add to xml // { "glUniform2d", 43, -1 }, // XXX: Add to xml // { "glUniform3d", 43, -1 }, // XXX: Add to xml @@ -877,8 +877,8 @@ const struct function gl_core_functions_possible[] = { { "glInvalidateBufferData", 43, -1 }, { "glInvalidateFramebuffer", 43, -1 }, { "glInvalidateSubFramebuffer", 43, -1 }, -// { "glMultiDrawArraysIndirect", 43, -1 }, // XXX: Add to xml -// { "glMultiDrawElementsIndirect", 43, -1 }, // XXX: Add to xml + { "glMultiDrawArraysIndirect", 43, -1 }, + { "glMultiDrawElementsIndirect", 43, -1 }, // { "glGetProgramInterfaceiv", 43, -1 }, // XXX: Add to xml // { "glGetProgramResourceIndex", 43, -1 }, // XXX: Add to xml // { "glGetProgramResourceName", 43, -1 }, // XXX: Add to xml |