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authorNicolai Hähnle <[email protected]>2017-06-10 19:39:02 +0200
committerEduardo Lima Mitev <[email protected]>2017-12-12 08:18:32 +0100
commit46b21b8f9060faafdb838aa94f2aef35de03901a (patch)
tree5ad3981ad120a1dc65c09580a56471d17deb2d61 /src/mesa/main/tests
parentdf657ebb68a000b031d1b052748af5df4b645b59 (diff)
mesa: add GL_ARB_gl_spirv boilerplate
v2: * Add meson build bits (Eric Engestrom) * Return INVALID_OPERATION error on SpecializeShaderARB (Ian Romanick) v3: Include boilerplate for the GL 4.6 alias of glSpecializeShaderARB (Neil Roberts) Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index ae46419ec48..b2ff35717b7 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1963,6 +1963,9 @@ const struct function gl_core_functions_possible[] = {
{ "glProgramUniform3ui64vARB", 45, -1 },
{ "glProgramUniform4ui64vARB", 45, -1 },
+ /* GL_ARB_gl_spirv */
+ { "glSpecializeShaderARB", 45, -1 },
+
{ NULL, 0, -1 }
};