diff options
author | Ilia Mirkin <[email protected]> | 2016-02-27 16:16:28 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-03-28 20:29:29 -0400 |
commit | b4c0c514b10ed85b50e4fc3bbd9c740db21e5720 (patch) | |
tree | 15196c2adbb21a98cf1b714336b455849aab8907 /src/mesa/main/tests | |
parent | 720670a615590e37a7e85852527a590778e6f273 (diff) |
mesa: add OES_texture_buffer and EXT_texture_buffer support
Allow ES 3.1 contexts to access the texture buffer functionality.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 09b97c33074..309e574ac32 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -2450,6 +2450,10 @@ const struct function gles3_functions_possible[] = { { "glGetSamplerParameterIivOES", 30, -1 }, { "glGetSamplerParameterIuivOES", 30, -1 }, + /* GL_OES_texture_buffer */ + { "glTexBufferOES", 31, -1 }, + { "glTexBufferRangeOES", 31, -1 }, + { NULL, 0, -1 } }; |