diff options
author | Jason Ekstrand <[email protected]> | 2014-06-27 09:40:10 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2014-06-30 12:02:25 -0700 |
commit | 4000c0112a49c28793844f454278b50e00943173 (patch) | |
tree | d398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/tests | |
parent | 7577cdd8300068bdf1eda426951d7141450283aa (diff) |
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]> [v1]
Reviewed-by: Chris Forbes <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r-- | src/mesa/main/tests/enum_strings.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/tests/enum_strings.cpp b/src/mesa/main/tests/enum_strings.cpp index 2913668aeb0..7bcb758b7d3 100644 --- a/src/mesa/main/tests/enum_strings.cpp +++ b/src/mesa/main/tests/enum_strings.cpp @@ -1116,14 +1116,6 @@ const struct enum_info everything[] = { { 0x8758, "GL_PACK_INVERT_MESA" }, { 0x8764, "GL_BUFFER_SIZE" }, { 0x8765, "GL_BUFFER_USAGE" }, - { 0x8775, "GL_BUMP_ROT_MATRIX_ATI" }, - { 0x8776, "GL_BUMP_ROT_MATRIX_SIZE_ATI" }, - { 0x8777, "GL_BUMP_NUM_TEX_UNITS_ATI" }, - { 0x8778, "GL_BUMP_TEX_UNITS_ATI" }, - { 0x8779, "GL_DUDV_ATI" }, - { 0x877A, "GL_DU8DV8_ATI" }, - { 0x877B, "GL_BUMP_ENVMAP_ATI" }, - { 0x877C, "GL_BUMP_TARGET_ATI" }, { 0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS" }, { 0x87FF, "GL_PROGRAM_BINARY_FORMATS" }, { 0x8800, "GL_STENCIL_BACK_FUNC" }, |