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authorFredrik Höglund <[email protected]>2015-03-02 18:52:36 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commit0a895c379e649b64efd5c0978fb6252dabf9d285 (patch)
tree56296ebafbb04affd65ee3747678671409b9a0c3 /src/mesa/main/tests
parentf2ef09d44adc4a00ed6ae18377c588320022d284 (diff)
mesa: Implement VertexArrayBindingDivisor
Reviewed-by: Laura Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index bc9832177c4..c1e6283cd92 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1027,6 +1027,7 @@ const struct function gl_core_functions_possible[] = {
{ "glVertexArrayAttribIFormat", 45, -1 },
{ "glVertexArrayAttribLFormat", 45, -1 },
{ "glVertexArrayAttribBinding", 45, -1 },
+ { "glVertexArrayBindingDivisor", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },