diff options
author | Laura Ekstrand <[email protected]> | 2014-10-30 17:19:24 -0700 |
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committer | Laura Ekstrand <[email protected]> | 2015-01-08 11:37:28 -0800 |
commit | 77aabd8be237b68921d2e7c69fd1a0be3d36de01 (patch) | |
tree | 818af9caa403960275a6ba1e63e8c06ef9054a97 /src/mesa/main/tests | |
parent | 4b381e84db5ee1a03c9b9afca2817d8bd374c0b0 (diff) |
main: Added entry point for BindTextureUnit.
The following preparations were made in texstate.c and texstate.h to
better facilitate the BindTextureUnit function:
Dylan Noblesmith:
mesa: add _mesa_get_tex_unit()
mesa: factor out _mesa_max_tex_unit()
This is about to appear in a lot more places, so
reduce boilerplate copy paste.
add _mesa_get_tex_unit_err() checking getter function
Reduce boilerplate across files.
Laura Ekstrand:
Made note of why BindTextureUnit should throw GL_INVALID_OPERATION if the unit is out of range.
Added assert(unit > 0) to _mesa_get_tex_unit.
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index c9decb7af8b..0ef48c9b299 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -962,6 +962,7 @@ const struct function gl_core_functions_possible[] = { { "glTextureSubImage1D", 45, -1 }, { "glTextureSubImage2D", 45, -1 }, { "glTextureSubImage3D", 45, -1 }, + { "glBindTextureUnit", 45, -1 }, { NULL, 0, -1 } }; |