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authorIan Romanick <[email protected]>2013-07-18 17:39:22 -0700
committerIan Romanick <[email protected]>2013-08-06 10:46:05 -0700
commit4a9522a5a0c11b6e162188337fd5938f9e2695fd (patch)
treeb0fdfa4bc7fe25c42138ffaececec5ff7d2ad163 /src/mesa/main/tests
parent97965e87fc0771a99c16b639caed01e5d0b64353 (diff)
mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctly
Allow user-generated names for glBindFramebufferEXT on desktop GL. Disallow its use altogether for core profiles. Names bound with glBindFramebuffer in desktop OpenGL are still (incorrectly) shared across the share group instead of being per-context. This gets us a bit closer to being strictly conformant. v2: Disallow glBindFramebufferEXT in 3.1 by not installing it in the dispatch table. Suggested by Jordan. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Jordan Justen <[email protected]> [v1] Cc: [email protected]
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 45642562842..8d3774775fc 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -527,9 +527,6 @@ const struct function gl_core_functions_possible[] = {
{ "glEGLImageTargetRenderbufferStorageOES", 31, -1 },
{ "glEGLImageTargetTexture2DOES", 31, -1 },
- /* GL_EXT_framebuffer_object */
- { "glBindFramebufferEXT", 31, -1 },
-
/* GL 3.2 */
{ "glGetInteger64i_v", 32, -1 },
{ "glGetBufferParameteri64v", 32, -1 },