diff options
author | Kristian Høgsberg Kristensen <[email protected]> | 2016-05-23 22:49:51 -0700 |
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committer | Kristian Høgsberg Kristensen <[email protected]> | 2016-05-25 09:41:44 -0700 |
commit | 85008db1d51f923113832394d7f8d6b1868be882 (patch) | |
tree | 1d033fbf1ecc53d8f0d0699fae9de52cc7965345 /src/mesa/main/tests | |
parent | f036eea2cf3012b6b7f9e1c7b317dd78811a1a3a (diff) |
i965: Enable GL_KHR_robustness
GL_KHR_robustness adds the GL_CONTEXT_LOST error and five new entry
points that we already implement. This patch adds a new dispatch table
that returns GL_CONTEXT_LOST from all entry points and implements the
GL_LOSE_CONTEXT_ON_RESET strategy by setting that table when we learn
that we've lost the context.
With the GL_CONTEXT_LOST reporting in place and dispatch for the new
entry points we can turn on GL_KHR_robustness.
Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index c85bc54fe35..e81aaa26064 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -852,6 +852,12 @@ const struct function common_desktop_functions_possible[] = { // { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml /* GL 4.5 */ + /* aliased versions checked above */ + //{ "glGetGraphicsResetStatus", 45, -1 }, + //{ "glReadnPixels", 45, -1 }, + //{ "glGetnUniformfv", 45, -1 }, + //{ "glGetnUniformiv", 45, -1 }, + //{ "glGetnUniformuiv", 45, -1 }, { "glMemoryBarrierByRegion", 45, -1 }, /* GL_ARB_internalformat_query */ @@ -2306,6 +2312,13 @@ const struct function gles2_functions_possible[] = { /* GL_EXT_polygon_offset_clamp */ { "glPolygonOffsetClampEXT", 11, -1 }, + /* GL_KHR_robustness */ + { "glGetGraphicsResetStatusKHR", 20, -1 }, + { "glReadnPixelsKHR", 20, -1 }, + { "glGetnUniformfvKHR", 20, -1 }, + { "glGetnUniformivKHR", 20, -1 }, + { "glGetnUniformuivKHR", 20, -1 }, + { NULL, 0, -1 } }; |