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authorFabian Bieler <[email protected]>2014-03-07 09:59:11 +0100
committerMarek Olšák <[email protected]>2015-07-23 00:59:24 +0200
commite2b59a39cbb64f6759f463f7bad162f5f03807b4 (patch)
treeef7e87650aae5aa70a9ac90bc6931b24fd9d7d6a /src/mesa/main/tests/dispatch_sanity.cpp
parent5ead448719f39d27bfbf4cabf138324dfee34a4f (diff)
mapi: add ARB_tessellation_shader
Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/tests/dispatch_sanity.cpp')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 901e6fc53b8..7e3a97baea8 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -563,6 +563,8 @@ const struct function common_desktop_functions_possible[] = {
/* GL 4.0 */
{ "glMinSampleShading", 40, -1 },
+ { "glPatchParameteri", 40, -1 },
+ { "glPatchParameterfv", 40, -1 },
{ "glBlendEquationi", 40, -1 },
{ "glBlendEquationSeparatei", 40, -1 },
{ "glBlendFunci", 40, -1 },