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authorTimothy Arceri <[email protected]>2017-05-19 12:31:47 +1000
committerTimothy Arceri <[email protected]>2017-05-22 14:56:51 +1000
commit4eb0411ed72cbe13f320b7487c2a333e513becc9 (patch)
treed0b33833f76df4e9d50541dd13ff5719ea47d1d1 /src/mesa/main/tests/dispatch_sanity.cpp
parent3ceae88642ddddf7c44b44df7b5c24ca0c7df878 (diff)
mesa: add APPLE_vertex_array_object stubs
APPLE_vertex_array_object support was removed in 7927d0378fc7. However it turns out we can't remove the functions because this can cause issues when libglapi is used together with DRI drivers built prior to said commit Fixes: 7927d0378fc ("mesa: drop APPLE_vertex_array_object support") Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mesa/main/tests/dispatch_sanity.cpp')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index b33043ed28b..12a9ee7bae1 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -969,6 +969,8 @@ const struct function common_desktop_functions_possible[] = {
};
const struct function gl_compatibility_functions_possible[] = {
+ { "glBindVertexArrayAPPLE", 10, -1 },
+ { "glGenVertexArraysAPPLE", 10, -1 },
{ "glBindRenderbufferEXT", 10, -1 },
{ "glBindFramebufferEXT", 10, -1 },
{ "glNewList", 10, _gloffset_NewList },