diff options
author | Marek Olšák <[email protected]> | 2017-10-19 22:22:15 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-11-09 23:55:31 +0100 |
commit | 272fe9494232baab159d10901aecfe1786595b17 (patch) | |
tree | e0c74c9a1fdda143b1ea8cc4adb952e5379b34c2 /src/mesa/main/tests/dispatch_sanity.cpp | |
parent | d4ebdc1a544351e24b81922f617401d292bf7f58 (diff) |
mesa: enable ARB_texture_buffer_* extensions in the Compatibility profile
We already have piglit tests testing alpha, luminance, and intensity
formats. They were skipped by piglit until now.
Additionally, I'm enabling one ARB_texture_buffer_range piglit test to run
with the compat profile.
i965 behavior is unchanged except that it doesn't expose TBOs in the Compat
profile. Not sure how that affects the GL version override.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/tests/dispatch_sanity.cpp')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 8c511805b51..d7183de0f1a 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -504,6 +504,10 @@ const struct function common_desktop_functions_possible[] = { { "glDrawArraysInstanced", 31, -1 }, { "glDrawElementsInstanced", 31, -1 }, { "glPrimitiveRestartIndex", 31, -1 }, + { "glTexBuffer", 31, -1 }, + + /* GL_ARB_texture_buffer_range */ + { "glTexBufferRange", 43, -1 }, /* GL_ARB_shader_objects */ { "glDeleteObjectARB", 31, -1 }, @@ -1501,9 +1505,6 @@ const struct function gl_compatibility_functions_possible[] = { }; const struct function gl_core_functions_possible[] = { - /* GL 3.1 */ - { "glTexBuffer", 31, -1 }, - /* GL 3.2 */ { "glFramebufferTexture", 32, -1 }, @@ -1808,7 +1809,6 @@ const struct function gl_core_functions_possible[] = { { "glGetProgramResourceLocation", 43, -1 }, { "glGetProgramResourceLocationIndex", 43, -1 }, // { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml - { "glTexBufferRange", 43, -1 }, // { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml { "glTexStorage2DMultisample", 43, -1 }, { "glTexStorage3DMultisample", 43, -1 }, |