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authorFredrik Höglund <[email protected]>2015-03-02 18:27:18 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:02 +0200
commit96b646346372ec0e2b9336ef26e0d2a084b69400 (patch)
tree8be143b8da018db453228b6fdff9c9a7aa63dd9c /src/mesa/main/tests/dispatch_sanity.cpp
parent6c37acfbedb88b460d2997f8b2d7b0e04a8782df (diff)
mesa: Implement DisableVertexArrayAttrib
Reviewed-by: Laura Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/tests/dispatch_sanity.cpp')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index a4a0644937e..7909d388fb2 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1018,6 +1018,7 @@ const struct function gl_core_functions_possible[] = {
{ "glTextureBuffer", 45, -1 },
{ "glTextureBufferRange", 45, -1 },
{ "glCreateVertexArrays", 45, -1 },
+ { "glDisableVertexArrayAttrib", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },