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authorIlia Mirkin <[email protected]>2016-02-16 14:29:38 -0500
committerIlia Mirkin <[email protected]>2016-03-30 22:57:17 -0400
commit411a88accc8a2728abbdfbef4315addbc08cf5a3 (patch)
tree2f68e095821c26e2e85125eab98e5fe88984379a /src/mesa/main/tests/dispatch_sanity.cpp
parent5283e810157a3c392c9887e51c6ee0df849a4973 (diff)
mesa: add GL_OES_sample_shading support
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/tests/dispatch_sanity.cpp')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 309e574ac32..06e7ec1a195 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -2454,6 +2454,9 @@ const struct function gles3_functions_possible[] = {
{ "glTexBufferOES", 31, -1 },
{ "glTexBufferRangeOES", 31, -1 },
+ /* GL_OES_sample_shading */
+ { "glMinSampleShadingOES", 30, -1 },
+
{ NULL, 0, -1 }
};