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authorFredrik Höglund <[email protected]>2015-03-02 18:37:27 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commit308926853d132a4d096e70447a262bef1e576789 (patch)
treed7eea59820b848a7ff7325ef562c0356528ae4ab /src/mesa/main/tests/dispatch_sanity.cpp
parentcc9b68e9c91165ef125338542aebf27a9c8c1406 (diff)
mesa: Implement VertexArrayVertexBuffers
Reviewed-by: Laura Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/tests/dispatch_sanity.cpp')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 906ffaf6d04..55edadf4686 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1022,6 +1022,7 @@ const struct function gl_core_functions_possible[] = {
{ "glEnableVertexArrayAttrib", 45, -1 },
{ "glVertexArrayElementBuffer", 45, -1 },
{ "glVertexArrayVertexBuffer", 45, -1 },
+ { "glVertexArrayVertexBuffers", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },