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authorBrian Paul <[email protected]>2005-09-13 02:59:53 +0000
committerBrian Paul <[email protected]>2005-09-13 02:59:53 +0000
commit42c34efd23d7ad05df9f3c71f7d52dd259e179d8 (patch)
tree79161c2cbe3801650843cc20ede7bdc3bdccd673 /src/mesa/main/stencil.h
parentbdf8441f808b7bd0a8fa10c59025c015db482a58 (diff)
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
Diffstat (limited to 'src/mesa/main/stencil.h')
-rw-r--r--src/mesa/main/stencil.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index ec2927cfd20..27c6362023c 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -5,7 +5,7 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@ -67,6 +67,10 @@ extern void GLAPIENTRY
_mesa_StencilMaskSeparate(GLenum face, GLuint mask);
+extern void
+_mesa_update_stencil(GLcontext *ctx);
+
+
extern void
_mesa_init_stencil( GLcontext * ctx );