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authorKenneth Graunke <[email protected]>2012-12-06 22:37:34 -0800
committerKenneth Graunke <[email protected]>2014-01-18 21:56:02 -0800
commit9eb568d7531eb4715be24d5076353ea6c10c8ceb (patch)
tree852a18ddafeef9779f304be2a2e94adf3a5df229 /src/mesa/main/stencil.h
parentf8035ba0363a8726fcd95ae761fbd31b3d5b41d4 (diff)
i965: Create a new vec4 backend for Broadwell.
This replaces the old vec4_generator backend. v2: Port to use the C-based instruction representation. Also, remove Geometry Shader offset hacks - the visitor will handle those instead of this code. v3: Texturing fixes (including adding textureGather support). v4: Pass brw_context to gen8_instruction functions as required. v5: Add SHADER_OPCODE_TXF_MCS support; port DUAL_INSTANCED gs fixes (caught by Eric). Simplify ADDC/SUBB handling; add comments to gen8_set_dp_message calls (suggested by Matt). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/stencil.h')
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