diff options
author | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
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committer | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
commit | fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch) | |
tree | fb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/stencil.c | |
parent | 06ac59281bdad6679fb1941e31e3c4df1c12cede (diff) |
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/stencil.c')
-rw-r--r-- | src/mesa/main/stencil.c | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 4510d7f4fcf..0530700d827 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -1,8 +1,8 @@ -/* $Id: stencil.c,v 1.8 1999/11/08 15:28:08 brianp Exp $ */ +/* $Id: stencil.c,v 1.9 1999/11/11 01:22:27 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.3 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * @@ -25,19 +25,12 @@ */ -/* $XFree86: xc/lib/GL/mesa/src/stencil.c,v 1.3 1999/04/04 00:20:32 dawes Exp $ */ - #ifdef PC_HEADER #include "all.h" #else -#ifndef XFree86Server -#include <stdlib.h> -#include <string.h> -#else -#include "GL/xf86glx.h" -#endif +#include "glheader.h" #include "context.h" -#include "macros.h" +#include "mem.h" #include "pb.h" #include "stencil.h" #include "types.h" @@ -61,8 +54,10 @@ #define STENCIL_ADDRESS(X,Y) (ctx->Buffer->Stencil + ctx->Buffer->Width * (Y) + (X)) -void gl_ClearStencil( GLcontext *ctx, GLint s ) +void +_mesa_ClearStencil( GLint s ) { + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClearStencil"); ctx->Stencil.Clear = (GLstencil) s; @@ -73,8 +68,10 @@ void gl_ClearStencil( GLcontext *ctx, GLint s ) -void gl_StencilFunc( GLcontext *ctx, GLenum func, GLint ref, GLuint mask ) +void +_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) { + GET_CURRENT_CONTEXT(ctx); GLint maxref; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glStencilFunc"); @@ -106,8 +103,10 @@ void gl_StencilFunc( GLcontext *ctx, GLenum func, GLint ref, GLuint mask ) -void gl_StencilMask( GLcontext *ctx, GLuint mask ) +void +_mesa_StencilMask( GLuint mask ) { + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glStencilMask"); ctx->Stencil.WriteMask = (GLstencil) mask; @@ -118,8 +117,10 @@ void gl_StencilMask( GLcontext *ctx, GLuint mask ) -void gl_StencilOp( GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass ) +void +_mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glStencilOp"); switch (fail) { case GL_KEEP: @@ -1061,7 +1062,7 @@ void gl_alloc_stencil_buffer( GLcontext *ctx ) ctx->Buffer->Stencil = (GLstencil *) MALLOC(buffersize * sizeof(GLstencil)); if (!ctx->Buffer->Stencil) { /* out of memory */ - gl_set_enable( ctx, GL_STENCIL_TEST, GL_FALSE ); + _mesa_set_enable( ctx, GL_STENCIL_TEST, GL_FALSE ); gl_error( ctx, GL_OUT_OF_MEMORY, "gl_alloc_stencil_buffer" ); } } |