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authorKeith Whitwell <[email protected]>1999-09-18 20:41:22 +0000
committerKeith Whitwell <[email protected]>1999-09-18 20:41:22 +0000
commit1bf9dfaf5dea61e3d33a69b0a549be54ef6d74df (patch)
treeac7671bdd63c0de5bdc7e60af521b0fc4418238d /src/mesa/main/stencil.c
parent56b58668e86e6156555e36050df14b49faa14f31 (diff)
Large patch:
- FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
Diffstat (limited to 'src/mesa/main/stencil.c')
-rw-r--r--src/mesa/main/stencil.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index 69bd70188b1..f03303de585 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -1,4 +1,4 @@
-/* $Id: stencil.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/* $Id: stencil.c,v 1.2 1999/09/18 20:41:23 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -1057,7 +1057,7 @@ void gl_alloc_stencil_buffer( GLcontext *ctx )
ctx->Buffer->Stencil = (GLstencil *) malloc(buffersize * sizeof(GLstencil));
if (!ctx->Buffer->Stencil) {
/* out of memory */
- ctx->Stencil.Enabled = GL_FALSE;
+ gl_set_enable( ctx, GL_STENCIL_TEST, GL_FALSE );
gl_error( ctx, GL_OUT_OF_MEMORY, "gl_alloc_stencil_buffer" );
}
}