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author | Marek Olšák <[email protected]> | 2017-06-09 21:27:18 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-06-22 01:51:02 +0200 |
commit | c19b08b079da566d5c377c1ff4fe0ae6ac980003 (patch) | |
tree | 244ce7af5c68d0a213d00052f928f75b2b0ada70 /src/mesa/main/state.h | |
parent | 480bf7731bf54ac936ec7edfa977aeeb377745b6 (diff) |
mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper function
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/state.h')
-rw-r--r-- | src/mesa/main/state.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 7a6cdacf471..8817a4776d1 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -72,4 +72,15 @@ _mesa_need_secondary_color(const struct gl_context *ctx) return GL_FALSE; } +/** Compute two sided lighting state for fixed function or programs. */ +static inline bool +_mesa_vertex_program_two_side_enabled(const struct gl_context *ctx) +{ + if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] || + ctx->VertexProgram._Enabled) + return ctx->VertexProgram.TwoSideEnabled; + + return ctx->Light.Enabled && ctx->Light.Model.TwoSide; +} + #endif |