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authorBrian Paul <[email protected]>2002-07-09 01:22:50 +0000
committerBrian Paul <[email protected]>2002-07-09 01:22:50 +0000
commit3b4fbbc129c711a5aec8d653d5c6eb2e195f947c (patch)
treeececa2d3a08ab45afd2068d9cabf5609a0c374d1 /src/mesa/main/state.c
parentb4338e58879a4f2eabf8af09f9dfa7adf6e9f9f2 (diff)
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 27e7e0017ad..500ba2640ff 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.88 2002/06/30 15:47:01 brianp Exp $ */
+/* $Id: state.c,v 1.89 2002/07/09 01:22:50 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1017,7 +1017,6 @@ void _mesa_update_state( GLcontext *ctx )
ASSERT(ctx->Driver.GetString);
ASSERT(ctx->Driver.UpdateState);
ASSERT(ctx->Driver.Clear);
- ASSERT(ctx->Driver.SetDrawBuffer);
ASSERT(ctx->Driver.GetBufferSize);
if (ctx->Visual.accumRedBits > 0) {
ASSERT(ctx->Driver.Accum);