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authorBrian <[email protected]>2007-07-21 10:06:18 -0600
committerBrian <[email protected]>2007-07-21 10:06:41 -0600
commitaf2aa8e9cf88a9ee3ec338eddc9a47bf2f142cb7 (patch)
tree39abc89e77ed3a102551d1c18bf11a13f2310fa6 /src/mesa/main/state.c
parent5842bc3bf9e33333b122ce7fd6bf108aab780111 (diff)
Remove ctx->Point._Size and ctx->Line._Width.
The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 66f8ac64088..444f2277601 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1068,7 +1068,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state)
if (1/*new_state & _NEW_POINT*/) {
if (ctx->Point.SmoothFlag)
ctx->_TriangleCaps |= DD_POINT_SMOOTH;
- if (ctx->Point._Size != 1.0F)
+ if (ctx->Point.Size != 1.0F)
ctx->_TriangleCaps |= DD_POINT_SIZE;
if (ctx->Point._Attenuated)
ctx->_TriangleCaps |= DD_POINT_ATTEN;
@@ -1082,7 +1082,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state)
ctx->_TriangleCaps |= DD_LINE_SMOOTH;
if (ctx->Line.StippleFlag)
ctx->_TriangleCaps |= DD_LINE_STIPPLE;
- if (ctx->Line._Width != 1.0)
+ if (ctx->Line.Width != 1.0)
ctx->_TriangleCaps |= DD_LINE_WIDTH;
}