diff options
author | Gareth Hughes <[email protected]> | 2001-03-12 00:48:37 +0000 |
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committer | Gareth Hughes <[email protected]> | 2001-03-12 00:48:37 +0000 |
commit | 22144ab7552f0799bcfca506bf4ffa7f70a06649 (patch) | |
tree | e7986aa02e97d88071b0769dc8d5359860320614 /src/mesa/main/state.c | |
parent | 57ffddba9870a0e602ae454e13072a0af48fa150 (diff) |
Consistent copyright info (version number, date) across all files.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r-- | src/mesa/main/state.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 4bd1ade6dcd..9c4685ed853 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.60 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: state.c,v 1.61 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -566,14 +566,14 @@ update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords ) GLuint new_state = ctx->NewState; /* Recalculate that same state only if it has been invalidated - * by other statechanges. + * by other statechanges. */ if (new_state & _NEW_MODELVIEW) update_modelview_scale(ctx); if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) calculate_model_project_matrix(ctx); - + if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW)) _mesa_compute_light_positions( ctx ); } @@ -613,7 +613,7 @@ static void update_projection( GLcontext *ctx ) { _math_matrix_analyse( &ctx->ProjectionMatrix ); - + /* Recompute clip plane positions in clipspace. This is also done * in _mesa_ClipPlane(). */ @@ -865,7 +865,7 @@ update_texture_state( GLcontext *ctx ) * state references this value, and must be treated with care to * ensure that updates are done correctly. All state dependent on * _NeedEyeCoords is calculated from within _mesa_update_tnl_spaces(), - * and from nowhere else. + * and from nowhere else. */ void _mesa_update_state( GLcontext *ctx ) { @@ -926,7 +926,7 @@ void _mesa_update_state( GLcontext *ctx ) * normal transform. * * If the lighting space hasn't changed, may still need to recompute - * light positions & normal transforms for other reasons. + * light positions & normal transforms for other reasons. */ if (new_state & (_NEW_MODELVIEW | _NEW_PROJECTION | @@ -948,12 +948,12 @@ void _mesa_update_state( GLcontext *ctx ) ctx->Array.NewState = 0; /* At this point we can do some assertions to be sure the required - * device driver function pointers are all initialized. + * device driver function pointers are all initialized. * * KW: Moved the some of these asserts to t_vb_render.c, as they * are strictly only required for that stage. The Driver struct * should probably be split; the read/write span/pixels functions - * should be referenced only from swrast, for instance. + * should be referenced only from swrast, for instance. */ ASSERT(ctx->Driver.GetString); ASSERT(ctx->Driver.UpdateState); |