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authorBrian Paul <[email protected]>2000-05-10 22:36:05 +0000
committerBrian Paul <[email protected]>2000-05-10 22:36:05 +0000
commitda99cded2609312feeb656979b0c26328ed7294a (patch)
tree6c9967ad45052305a4ec7420813fa7f04e318130 /src/mesa/main/state.c
parent7a39d2f833807f8defd2304b0ff180944c23ea0c (diff)
fixed PB bugs, removed MutablePixels, MonoPixels from GLcontext
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c21
1 files changed, 4 insertions, 17 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 87e1137967f..ead81566c88 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.11 2000/05/04 14:09:41 brianp Exp $ */
+/* $Id: state.c,v 1.12 2000/05/10 22:36:05 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -798,6 +798,7 @@ static void update_rasterflags( GLcontext *ctx )
if (ctx->Scissor.Enabled) ctx->RasterMask |= SCISSOR_BIT;
if (ctx->Stencil.Enabled) ctx->RasterMask |= STENCIL_BIT;
if (ctx->Color.SWmasking) ctx->RasterMask |= MASKING_BIT;
+ if (ctx->Texture.ReallyEnabled) ctx->RasterMask |= TEXTURE_BIT;
if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
&& ctx->Color.ColorMask[ACOMP]
@@ -968,10 +969,9 @@ void gl_update_state( GLcontext *ctx )
ctx->NeedNormals = (ctx->Light.Enabled || ctx->Texture.NeedNormals);
}
- if (ctx->NewState & (NEW_RASTER_OPS | NEW_LIGHTING | NEW_FOG)) {
+ if (ctx->NewState & (NEW_RASTER_OPS | NEW_LIGHTING | NEW_FOG | NEW_TEXTURE_ENABLE)) {
-
- if (ctx->NewState & NEW_RASTER_OPS) {
+ if (ctx->NewState & (NEW_RASTER_OPS | NEW_TEXTURE_ENABLE)) {
update_pixel_logic(ctx);
update_pixel_masking(ctx);
update_fog_mode(ctx);
@@ -980,20 +980,7 @@ void gl_update_state( GLcontext *ctx )
(*ctx->Driver.Dither)( ctx, ctx->Color.DitherFlag );
}
- /* Check if incoming colors can be modified during rasterization */
- if (ctx->Fog.Enabled ||
- ctx->Texture.Enabled ||
- ctx->Color.BlendEnabled ||
- ctx->Color.SWmasking ||
- ctx->Color.SWLogicOpEnabled) {
- ctx->MutablePixels = GL_TRUE;
- }
- else {
- ctx->MutablePixels = GL_FALSE;
- }
-
/* update scissor region */
-
ctx->DrawBuffer->Xmin = 0;
ctx->DrawBuffer->Ymin = 0;
ctx->DrawBuffer->Xmax = ctx->DrawBuffer->Width-1;