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authorBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
committerBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/main/state.c
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c153
1 files changed, 74 insertions, 79 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index d1dde8c88ed..2439655143e 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.45 2000/11/16 21:05:35 keithw Exp $ */
+/* $Id: state.c,v 1.46 2000/11/19 23:10:25 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -692,7 +692,7 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
static void
-_mesa_update_polygon( GLcontext *ctx )
+update_polygon( GLcontext *ctx )
{
ctx->_TriangleCaps &= ~DD_TRI_CULL_FRONT_BACK;
@@ -726,7 +726,7 @@ _mesa_update_polygon( GLcontext *ctx )
}
static void
-_mesa_calculate_model_project_matrix( GLcontext *ctx )
+calculate_model_project_matrix( GLcontext *ctx )
{
if (!ctx->_NeedEyeCoords) {
_math_matrix_mul_matrix( &ctx->_ModelProjectMatrix,
@@ -738,7 +738,7 @@ _mesa_calculate_model_project_matrix( GLcontext *ctx )
}
static void
-_mesa_update_modelview_scale( GLcontext *ctx )
+update_modelview_scale( GLcontext *ctx )
{
ctx->_ModelViewInvScale = 1.0F;
if (ctx->ModelView.flags & (MAT_FLAG_UNIFORM_SCALE |
@@ -759,34 +759,32 @@ _mesa_update_modelview_scale( GLcontext *ctx )
/* Bring uptodate any state that relies on _NeedEyeCoords.
*/
static void
-_mesa_update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords )
+update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords )
{
/* Check if the truth-value interpretations of the bitfields have
* changed:
*/
- if ((oldneedeyecoords == 0) != (ctx->_NeedEyeCoords == 0))
- {
+ if ((oldneedeyecoords == 0) != (ctx->_NeedEyeCoords == 0)) {
/* Recalculate all state that depends on _NeedEyeCoords.
*/
- _mesa_update_modelview_scale(ctx);
- _mesa_calculate_model_project_matrix(ctx);
+ update_modelview_scale(ctx);
+ calculate_model_project_matrix(ctx);
gl_compute_light_positions( ctx );
if (ctx->Driver.LightingSpaceChange)
ctx->Driver.LightingSpaceChange( ctx );
}
- else
- {
+ else {
GLuint new_state = ctx->NewState;
/* Recalculate that same state if and only if it has been
* invalidated by other statechanges.
*/
if (new_state & _NEW_MODELVIEW)
- _mesa_update_modelview_scale(ctx);
+ update_modelview_scale(ctx);
if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
- _mesa_calculate_model_project_matrix(ctx);
+ calculate_model_project_matrix(ctx);
if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW))
gl_compute_light_positions( ctx );
@@ -795,7 +793,7 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords )
static void
-_mesa_update_drawbuffer( GLcontext *ctx )
+update_drawbuffer( GLcontext *ctx )
{
ctx->DrawBuffer->_Xmin = 0;
ctx->DrawBuffer->_Ymin = 0;
@@ -824,7 +822,7 @@ _mesa_update_drawbuffer( GLcontext *ctx )
* uptodate across changes to the Transform attributes.
*/
static void
-_mesa_update_projection( GLcontext *ctx )
+update_projection( GLcontext *ctx )
{
_math_matrix_analyze( &ctx->ProjectionMatrix );
@@ -845,6 +843,61 @@ _mesa_update_projection( GLcontext *ctx )
+/*
+ * Return a bitmask of IMAGE_*_BIT flags which to indicate which
+ * pixel transfer operations are enabled.
+ */
+static void
+update_image_transfer_state(GLcontext *ctx)
+{
+ GLuint mask = 0;
+
+ if (ctx->Pixel.RedScale != 1.0F || ctx->Pixel.RedBias != 0.0F ||
+ ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F ||
+ ctx->Pixel.BlueScale != 1.0F || ctx->Pixel.BlueBias != 0.0F ||
+ ctx->Pixel.AlphaScale != 1.0F || ctx->Pixel.AlphaBias != 0.0F)
+ mask |= IMAGE_SCALE_BIAS_BIT;
+
+ if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset)
+ mask |= IMAGE_SHIFT_OFFSET_BIT;
+
+ if (ctx->Pixel.MapColorFlag)
+ mask |= IMAGE_MAP_COLOR_BIT;
+
+ if (ctx->Pixel.ColorTableEnabled)
+ mask |= IMAGE_COLOR_TABLE_BIT;
+
+ if (ctx->Pixel.Convolution1DEnabled ||
+ ctx->Pixel.Convolution2DEnabled ||
+ ctx->Pixel.Separable2DEnabled)
+ mask |= IMAGE_CONVOLUTION_BIT;
+
+ if (ctx->Pixel.PostConvolutionColorTableEnabled)
+ mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT;
+
+ if (ctx->ColorMatrix.type != MATRIX_IDENTITY ||
+ ctx->Pixel.PostColorMatrixScale[0] != 1.0F ||
+ ctx->Pixel.PostColorMatrixBias[0] != 0.0F ||
+ ctx->Pixel.PostColorMatrixScale[1] != 1.0F ||
+ ctx->Pixel.PostColorMatrixBias[1] != 0.0F ||
+ ctx->Pixel.PostColorMatrixScale[2] != 1.0F ||
+ ctx->Pixel.PostColorMatrixBias[2] != 0.0F ||
+ ctx->Pixel.PostColorMatrixScale[3] != 1.0F ||
+ ctx->Pixel.PostColorMatrixBias[3] != 0.0F)
+ mask |= IMAGE_COLOR_MATRIX_BIT;
+
+ if (ctx->Pixel.PostColorMatrixColorTableEnabled)
+ mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT;
+
+ if (ctx->Pixel.HistogramEnabled)
+ mask |= IMAGE_HISTOGRAM_BIT;
+
+ if (ctx->Pixel.MinMaxEnabled)
+ mask |= IMAGE_MIN_MAX_BIT;
+
+ ctx->_ImageTransferState = mask;
+}
+
/*
* If ctx->NewState is non-zero then this function MUST be called before
@@ -871,7 +924,7 @@ void gl_update_state( GLcontext *ctx )
_math_matrix_analyze( &ctx->ModelView );
if (new_state & _NEW_PROJECTION)
- _mesa_update_projection( ctx );
+ update_projection( ctx );
if (new_state & _NEW_TEXTURE_MATRIX)
_mesa_update_texture_matrices( ctx );
@@ -882,18 +935,18 @@ void gl_update_state( GLcontext *ctx )
/* References ColorMatrix.type (derived above).
*/
if (new_state & (_NEW_PIXEL|_NEW_COLOR_MATRIX))
- _mesa_update_image_transfer_state(ctx);
+ update_image_transfer_state(ctx);
/* Contributes to NeedEyeCoords, NeedNormals.
*/
if (new_state & _NEW_TEXTURE)
- _mesa_update_textures( ctx );
+ _mesa_update_texture_state( ctx );
if (new_state & (_NEW_BUFFERS|_NEW_SCISSOR))
- _mesa_update_drawbuffer( ctx );
+ update_drawbuffer( ctx );
if (new_state & _NEW_POLYGON)
- _mesa_update_polygon( ctx );
+ update_polygon( ctx );
/* Contributes to NeedEyeCoords, NeedNormals.
*/
@@ -924,7 +977,7 @@ void gl_update_state( GLcontext *ctx )
_TNL_NEW_NORMAL_TRANSFORM |
_NEW_LIGHT |
_TNL_NEW_NEED_EYE_COORDS))
- _mesa_update_tnl_spaces( ctx, oldneedeyecoords );
+ update_tnl_spaces( ctx, oldneedeyecoords );
/*
* Here the driver sets up all the ctx->Driver function pointers
@@ -935,61 +988,3 @@ void gl_update_state( GLcontext *ctx )
ctx->Driver.UpdateState(ctx);
ctx->NewState = 0;
}
-
-
-
-
-/*
- * Return a bitmask of IMAGE_*_BIT flags which to indicate which
- * pixel transfer operations are enabled.
- */
-void
-_mesa_update_image_transfer_state(GLcontext *ctx)
-{
- GLuint mask = 0;
-
- if (ctx->Pixel.RedScale != 1.0F || ctx->Pixel.RedBias != 0.0F ||
- ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F ||
- ctx->Pixel.BlueScale != 1.0F || ctx->Pixel.BlueBias != 0.0F ||
- ctx->Pixel.AlphaScale != 1.0F || ctx->Pixel.AlphaBias != 0.0F)
- mask |= IMAGE_SCALE_BIAS_BIT;
-
- if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset)
- mask |= IMAGE_SHIFT_OFFSET_BIT;
-
- if (ctx->Pixel.MapColorFlag)
- mask |= IMAGE_MAP_COLOR_BIT;
-
- if (ctx->Pixel.ColorTableEnabled)
- mask |= IMAGE_COLOR_TABLE_BIT;
-
- if (ctx->Pixel.Convolution1DEnabled ||
- ctx->Pixel.Convolution2DEnabled ||
- ctx->Pixel.Separable2DEnabled)
- mask |= IMAGE_CONVOLUTION_BIT;
-
- if (ctx->Pixel.PostConvolutionColorTableEnabled)
- mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT;
-
- if (ctx->ColorMatrix.type != MATRIX_IDENTITY ||
- ctx->Pixel.PostColorMatrixScale[0] != 1.0F ||
- ctx->Pixel.PostColorMatrixBias[0] != 0.0F ||
- ctx->Pixel.PostColorMatrixScale[1] != 1.0F ||
- ctx->Pixel.PostColorMatrixBias[1] != 0.0F ||
- ctx->Pixel.PostColorMatrixScale[2] != 1.0F ||
- ctx->Pixel.PostColorMatrixBias[2] != 0.0F ||
- ctx->Pixel.PostColorMatrixScale[3] != 1.0F ||
- ctx->Pixel.PostColorMatrixBias[3] != 0.0F)
- mask |= IMAGE_COLOR_MATRIX_BIT;
-
- if (ctx->Pixel.PostColorMatrixColorTableEnabled)
- mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT;
-
- if (ctx->Pixel.HistogramEnabled)
- mask |= IMAGE_HISTOGRAM_BIT;
-
- if (ctx->Pixel.MinMaxEnabled)
- mask |= IMAGE_MIN_MAX_BIT;
-
- ctx->_ImageTransferState = mask;
-}