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authorBrian Paul <[email protected]>2002-09-27 02:45:37 +0000
committerBrian Paul <[email protected]>2002-09-27 02:45:37 +0000
commit89fb06fcc11cbe3f23521312155d6c55d869f526 (patch)
treefcb959864dd8be6105f4a1fdc4ee78d30126e265 /src/mesa/main/state.c
parent1a0bfdc8c1d798bf09daa3a07f9f873562f6c112 (diff)
new texture compression infrastructure
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index d3d0baa934d..24e127a93fc 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.91 2002/09/06 03:20:21 brianp Exp $ */
+/* $Id: state.c,v 1.92 2002/09/27 02:45:38 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1041,9 +1041,6 @@ void _mesa_update_state( GLcontext *ctx )
ASSERT(ctx->Driver.CopyTexSubImage2D);
ASSERT(ctx->Driver.CopyTexSubImage3D);
if (ctx->Extensions.ARB_texture_compression) {
- ASSERT(ctx->Driver.BaseCompressedTexFormat);
- ASSERT(ctx->Driver.CompressedTextureSize);
- ASSERT(ctx->Driver.GetCompressedTexImage);
#if 0 /* HW drivers need these, but not SW rasterizers */
ASSERT(ctx->Driver.CompressedTexImage1D);
ASSERT(ctx->Driver.CompressedTexImage2D);