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authorBrian Paul <[email protected]>2001-02-20 16:42:25 +0000
committerBrian Paul <[email protected]>2001-02-20 16:42:25 +0000
commitc499ce31baf820e84d133c2189f88e15a1a36672 (patch)
tree5fa0cc1d10f0e54703c7a0ceb55fcb4aa81c74e3 /src/mesa/main/state.c
parent0c75c4c41754a4f66cdc124b4328e92635b473fe (diff)
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Added some const keywords in the s/w texturing code.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 533fa687242..badf180ce88 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.58 2001/02/16 00:35:35 keithw Exp $ */
+/* $Id: state.c,v 1.59 2001/02/20 16:42:25 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -993,6 +993,11 @@ void gl_update_state( GLcontext *ctx )
ASSERT(ctx->Driver.TexSubImage1D);
ASSERT(ctx->Driver.TexSubImage2D);
ASSERT(ctx->Driver.TexSubImage3D);
+ ASSERT(ctx->Driver.CopyTexImage1D);
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ ASSERT(ctx->Driver.CopyTexSubImage1D);
+ ASSERT(ctx->Driver.CopyTexSubImage2D);
+ ASSERT(ctx->Driver.CopyTexSubImage3D);
if (ctx->Extensions.ARB_texture_compression) {
ASSERT(ctx->Driver.CompressedTexImage1D);
ASSERT(ctx->Driver.CompressedTexImage2D);