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authorBrian Paul <[email protected]>2000-10-18 15:02:59 +0000
committerBrian Paul <[email protected]>2000-10-18 15:02:59 +0000
commitce938b307e5dcd06a03baf60903c2ecd682cd8d5 (patch)
tree435edda496e82f84fab7d0b0784db4336b940983 /src/mesa/main/state.c
parentd3672166787028857ea51ad9570cab7e173898c3 (diff)
More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.
Misc code clean-ups, minor bug fixes. MAX_TEXTURE_UNITS now defaults to 3.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 2afe84d0e2b..eeb73634549 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.30 2000/10/02 15:45:12 brianp Exp $ */
+/* $Id: state.c,v 1.31 2000/10/18 15:02:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -825,7 +825,7 @@ void gl_update_state( GLcontext *ctx )
if (ctx->Texture.Unit[0].EnvMode == ctx->Texture.Unit[0].LastEnvMode &&
ctx->Texture.Unit[1].EnvMode == ctx->Texture.Unit[1].LastEnvMode
#if MAX_TEXTURE_UNITS > 2
- && ctx->Texture.Unit[2].EnvMode == ctx->Texture.Unit[2].LastEnvMode)
+ && ctx->Texture.Unit[2].EnvMode == ctx->Texture.Unit[2].LastEnvMode
#endif
) {
ctx->NewState &= ~NEW_TEXTURE_ENV;