summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/state.c
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2013-03-28 01:50:21 +0100
committerMarek Olšák <[email protected]>2013-04-06 23:57:04 +0200
commit21d407c1b8bf3be1eff87121d528d03c240ce207 (patch)
tree5909f109a8e529e2e2663b42a10e56a5aca848d1 /src/mesa/main/state.c
parentc4629ad3f9440ec7ad3d9f4881d0aba41a93f2f5 (diff)
mesa: refactor clamping controls, get rid of _ClampReadColor
v2: cosmetic changes from Brian's email Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c29
1 files changed, 3 insertions, 26 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index fb8b71cfe22..c94a2449930 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -51,6 +51,7 @@
#include "texobj.h"
#include "texstate.h"
#include "varray.h"
+#include "blend.h"
static void
@@ -313,11 +314,7 @@ update_multisample(struct gl_context *ctx)
static void
update_clamp_fragment_color(struct gl_context *ctx)
{
- if (ctx->Color.ClampFragmentColor == GL_FIXED_ONLY_ARB)
- ctx->Color._ClampFragmentColor =
- !ctx->DrawBuffer || !ctx->DrawBuffer->Visual.floatMode;
- else
- ctx->Color._ClampFragmentColor = ctx->Color.ClampFragmentColor;
+ ctx->Color._ClampFragmentColor = _mesa_get_clamp_fragment_color(ctx);
}
@@ -327,28 +324,11 @@ update_clamp_fragment_color(struct gl_context *ctx)
static void
update_clamp_vertex_color(struct gl_context *ctx)
{
- if (ctx->Light.ClampVertexColor == GL_FIXED_ONLY_ARB)
- ctx->Light._ClampVertexColor =
- !ctx->DrawBuffer || !ctx->DrawBuffer->Visual.floatMode;
- else
- ctx->Light._ClampVertexColor = ctx->Light.ClampVertexColor;
+ ctx->Light._ClampVertexColor = _mesa_get_clamp_vertex_color(ctx);
}
/**
- * Update the ctx->Color._ClampReadColor field
- */
-static void
-update_clamp_read_color(struct gl_context *ctx)
-{
- if (ctx->Color.ClampReadColor == GL_FIXED_ONLY_ARB)
- ctx->Color._ClampReadColor =
- !ctx->ReadBuffer || !ctx->ReadBuffer->Visual.floatMode;
- else
- ctx->Color._ClampReadColor = ctx->Color.ClampReadColor;
-}
-
-/**
* Update the ctx->VertexProgram._TwoSideEnabled flag.
*/
static void
@@ -525,9 +505,6 @@ _mesa_update_state_locked( struct gl_context *ctx )
if (new_state & (_NEW_MULTISAMPLE | _NEW_BUFFERS))
update_multisample( ctx );
- if (new_state & (_NEW_COLOR | _NEW_BUFFERS))
- update_clamp_read_color(ctx);
-
if(new_state & (_NEW_FRAG_CLAMP | _NEW_BUFFERS))
update_clamp_fragment_color(ctx);