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authorMarek Olšák <[email protected]>2012-04-16 02:14:18 +0200
committerMarek Olšák <[email protected]>2012-04-19 14:47:21 +0200
commit0de5a21470b3bff9b7c8714e5d960d5ed9d01b9c (patch)
tree84186c81f457b53c4a0d69c0170b4aa87d74821d /src/mesa/main/state.c
parent233da380a9c6af189547055ac91a188c19930212 (diff)
mesa: only update _MaxElement when we actually need it
Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b01926622ad..2e9f021619f 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -561,8 +561,10 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_prog_state |= update_program( ctx );
}
- if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
+ if (ctx->Const.CheckArrayBounds &&
+ (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))) {
_mesa_update_array_object_max_element(ctx, ctx->Array.ArrayObj);
+ }
out:
new_prog_state |= update_program_constants(ctx);