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authorIan Romanick <[email protected]>2013-12-13 13:40:48 -0800
committerIan Romanick <[email protected]>2014-02-02 16:49:09 +0100
commit2bf4db1697a02cd58062e0ebac086fda72f29945 (patch)
treec61940cfdd4e699c189fb6a48ce89e5af603294d /src/mesa/main/state.c
parenteb65d4b84d4c514bfa9114a56a08513efabbe030 (diff)
meta: Don't use fixed-function to decompress array textures
Array textures can't be used with fixed-function, so don't. Instead, just drop the decompress request on the floor. This is no worse than what was done previously because generating the GL error (in _mesa_set_enable) broke everything anyway. A later patch will get GL_TEXTURE_2D_ARRAY targets working. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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