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authorTimothy Arceri <[email protected]>2014-10-29 23:05:59 +1100
committerMatt Turner <[email protected]>2014-11-06 11:39:59 -0800
commit13786172181bf5a753c706a7f5c3eb5d448e244e (patch)
treeae36df3acf02742f3e8b0e9beb57ca8d82064c71 /src/mesa/main/sse_minmax.c
parent9557cf7d0d2e5a76a5277c2a4825e265609b2fca (diff)
mesa: Add SSE 4.1 optimisation for glDrawElements.
Makes use of SSE 4.1 to speed up compute of min and max elements. Callgrind cpu usage results from pts benchmarks: Openarena 0.8.8: 3.67% -> 1.03% UrbanTerror: 2.36% -> 0.81% V5: - actually make use of the optimisation in android (Emil Velikov) - set a better array size limit for using SSE and added TODO V4: - fixed bugs with incrementing pointer and updating counters V3: - Removed sse_minmax.c from Makefile.sources - handle the first few values without SSE until the pointer is aligned and use _mm_load_si128 rather than _mm_loadu_si128 - guard the call to the SSE code better at build time V2: - removed GL* types - use _mm_store_si128() rather than _mm_store_ps() - add runtime check for SSE - use aligned attribute for local mix/max - bunch of tidyups Reviewed-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/sse_minmax.c')
-rw-r--r--src/mesa/main/sse_minmax.c97
1 files changed, 97 insertions, 0 deletions
diff --git a/src/mesa/main/sse_minmax.c b/src/mesa/main/sse_minmax.c
new file mode 100644
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+++ b/src/mesa/main/sse_minmax.c
@@ -0,0 +1,97 @@
+/*
+ * Copyright © 2014 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author:
+ * Timothy Arceri <[email protected]>
+ *
+ */
+
+#ifdef __SSE4_1__
+#include "main/sse_minmax.h"
+#include <smmintrin.h>
+#include <stdint.h>
+
+void
+_mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index,
+ unsigned *max_index, const unsigned count)
+{
+ unsigned max_ui = 0;
+ unsigned min_ui = ~0U;
+ unsigned i = 0;
+ unsigned aligned_count = count;
+
+ /* handle the first few values without SSE until the pointer is aligned */
+ while (((uintptr_t)ui_indices & 15) && aligned_count) {
+ if (*ui_indices > max_ui)
+ max_ui = *ui_indices;
+ if (*ui_indices < min_ui)
+ min_ui = *ui_indices;
+
+ aligned_count--;
+ ui_indices++;
+ }
+
+ /* TODO: The actual threshold for SSE begin useful may be higher than 8.
+ * Some careful microbenchmarks and measurement are required to
+ * find the actual tipping point.
+ */
+ if (aligned_count >= 8) {
+ unsigned max_arr[4] __attribute__ ((aligned (16)));
+ unsigned min_arr[4] __attribute__ ((aligned (16)));
+ unsigned vec_count;
+ __m128i max_ui4 = _mm_setzero_si128();
+ __m128i min_ui4 = _mm_set1_epi32(~0U);
+ __m128i ui_indices4;
+ __m128i *ui_indices_ptr;
+
+ vec_count = aligned_count & ~0x3;
+ ui_indices_ptr = (__m128i *)ui_indices;
+ for (i = 0; i < vec_count / 4; i++) {
+ ui_indices4 = _mm_load_si128(&ui_indices_ptr[i]);
+ max_ui4 = _mm_max_epu32(ui_indices4, max_ui4);
+ min_ui4 = _mm_min_epu32(ui_indices4, min_ui4);
+ }
+
+ _mm_store_si128((__m128i *)max_arr, max_ui4);
+ _mm_store_si128((__m128i *)min_arr, min_ui4);
+
+ for (i = 0; i < 4; i++) {
+ if (max_arr[i] > max_ui)
+ max_ui = max_arr[i];
+ if (min_arr[i] < min_ui)
+ min_ui = min_arr[i];
+ }
+ i = vec_count;
+ }
+
+ for (; i < aligned_count; i++) {
+ if (ui_indices[i] > max_ui)
+ max_ui = ui_indices[i];
+ if (ui_indices[i] < min_ui)
+ min_ui = ui_indices[i];
+ }
+
+ *min_index = min_ui;
+ *max_index = max_ui;
+}
+
+#endif