diff options
author | Timothy Arceri <[email protected]> | 2014-12-07 00:09:40 +1100 |
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committer | Timothy Arceri <[email protected]> | 2014-12-10 07:35:38 +1100 |
commit | f1b5f2b157a092e93590bd43544fbf2671edab36 (patch) | |
tree | f815b493a34d334f2e0bd303be92c278aaa33839 /src/mesa/main/sse_minmax.c | |
parent | 65ef78e8611556780fce0bee1feba805347ec627 (diff) |
mesa: use build flag to ensure stack is realigned on x86
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that is an assumption OpenGL drivers (or any dynamic library for that matter) can't afford to make as there are many closed- and open- source application binaries out there that only assume 4-byte stack alignment.
V4: fix comment and indentation
V3: move all sse4.1 build flag config to the same location
and add comment as to why we need to do the realign
V2: use $target_cpu rather than $host_cpu
and setup build flags in config rather than makefile
https://bugs.freedesktop.org/show_bug.cgi?id=86788
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
CC: "10.4" <[email protected]>
Diffstat (limited to 'src/mesa/main/sse_minmax.c')
-rw-r--r-- | src/mesa/main/sse_minmax.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/sse_minmax.c b/src/mesa/main/sse_minmax.c index 93cf2a6be30..222ac14542e 100644 --- a/src/mesa/main/sse_minmax.c +++ b/src/mesa/main/sse_minmax.c @@ -31,9 +31,6 @@ #include <stdint.h> void -#if !defined(__x86_64__) - __attribute__((force_align_arg_pointer)) -#endif _mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index, unsigned *max_index, const unsigned count) { |