diff options
author | José Fonseca <[email protected]> | 2014-12-02 20:20:43 +0000 |
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committer | José Fonseca <[email protected]> | 2014-12-05 15:17:37 +0000 |
commit | a1fc6a91e5c6ab098fa8576e63b3a070852aa2a7 (patch) | |
tree | 5811917989af69511591d995515145317135356b /src/mesa/main/sse_minmax.c | |
parent | f9098f09720d9b751e8529b2648971ee7d576b37 (diff) |
mesa: Ensure stack is realigned on x86.
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits,
but that is an assumption OpenGL drivers (or any dynamic library for
that matter) can't afford to make as there are many closed- and open-
source application binaries out there that only assume 4-byte stack
alignment.
This fix uses force_align_arg_pointer GCC attribute, and is only a
stop-gap measure.
The right fix would be to pass -mstackrealign or
-mincoming-stack-boundary=2 to all source fails that use any -msse*
option, as there is no way to guarantee if/when GCC will decide to spill
SSE registers to the stack.
https://bugs.freedesktop.org/show_bug.cgi?id=86788
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/sse_minmax.c')
-rw-r--r-- | src/mesa/main/sse_minmax.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/sse_minmax.c b/src/mesa/main/sse_minmax.c index 222ac14542e..93cf2a6be30 100644 --- a/src/mesa/main/sse_minmax.c +++ b/src/mesa/main/sse_minmax.c @@ -31,6 +31,9 @@ #include <stdint.h> void +#if !defined(__x86_64__) + __attribute__((force_align_arg_pointer)) +#endif _mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index, unsigned *max_index, const unsigned count) { |