diff options
author | Timothy Arceri <[email protected]> | 2016-11-09 23:38:46 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:42 +1100 |
commit | f584f3821426955b94f36c77191edcfe1b1cc7d5 (patch) | |
tree | 043484b6571b8ab26fde0f128b98e245d67cec49 /src/mesa/main/shared.c | |
parent | 2784128398e405405f0263d318ebe4121d1baf4c (diff) |
st/mesa/glsl: add new is_arb_asm flag in gl_program
Set the flag via the _mesa_init_gl_program() and NewProgram()
helpers.
In i965 we currently check for the existance of gl_shader_program
to decide if this is an ARB assembly style program or not.
Adding a flag makes the code clearer and will help removes a
dependency on gl_shader_program in the i965 codegen functions.
Also this will allow use to skip initialising sampler units for
linked shaders, we currently memset it to zero again during linking.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r-- | src/mesa/main/shared.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 04e54439a84..53448127389 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -70,9 +70,9 @@ _mesa_alloc_shared_state(struct gl_context *ctx) shared->Programs = _mesa_NewHashTable(); shared->DefaultVertexProgram = - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); + ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0, true); shared->DefaultFragmentProgram = - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); + ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0, true); shared->ATIShaders = _mesa_NewHashTable(); shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); |