diff options
author | Brian Paul <[email protected]> | 2010-06-10 20:23:03 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-06-10 20:32:57 -0600 |
commit | a37b2219d6e3f299379c6434d65f300660d12c3e (patch) | |
tree | 7e3000d9f93531979452d168d542e00ebf66e6e7 /src/mesa/main/shared.c | |
parent | 050eed095a3f7eaeada1e292f92f2b549d74963f (diff) |
mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions.
Move state and API-related things into main/.
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r-- | src/mesa/main/shared.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index e364e24048f..b327faec36a 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -36,11 +36,11 @@ #include "bufferobj.h" #include "shared.h" #include "shader/program.h" -#include "shader/shader_api.h" #include "dlist.h" #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" #endif +#include "shaderobj.h" #if FEATURE_ARB_sync #include "syncobj.h" #endif @@ -228,12 +228,12 @@ delete_shader_cb(GLuint id, void *data, void *userData) GLcontext *ctx = (GLcontext *) userData; struct gl_shader *sh = (struct gl_shader *) data; if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { - _mesa_free_shader(ctx, sh); + ctx->Driver.DeleteShader(ctx, sh); } else { struct gl_shader_program *shProg = (struct gl_shader_program *) data; ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); - _mesa_free_shader_program(ctx, shProg); + ctx->Driver.DeleteShaderProgram(ctx, shProg); } } |