diff options
author | Brian Paul <[email protected]> | 2015-02-28 08:57:11 -0700 |
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committer | Brian Paul <[email protected]> | 2015-03-02 08:55:30 -0700 |
commit | c2e130f8201239f836f429cab3beddb4d66a3357 (patch) | |
tree | 244eb29a1db25d23e6bd5f276e64817838c470fb /src/mesa/main/shared.c | |
parent | cd6db1989ad98b3e848d3ab132de98dc06274385 (diff) |
mesa/main: replace Elements() with ARRAY_SIZE()
We've been using a mix of these two macros for a while now. Let's
just use the later everywhere. It seems to be the convention used
by other open-source projects.
Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r-- | src/mesa/main/shared.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 7162bbc761e..0b76cc01218 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -105,7 +105,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) GL_TEXTURE_2D, GL_TEXTURE_1D }; - STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS); + STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS); shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]); } |