diff options
author | Brian Paul <[email protected]> | 2012-10-27 09:13:03 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-10-29 17:56:05 -0600 |
commit | aab0ea935290cdbf6c74e4d001d4bbc8178fc14a (patch) | |
tree | 96a1e19fca190417a34653adb613c965658e8ab0 /src/mesa/main/shared.c | |
parent | 1e46d810c839c8dcfa4201bbbd2d967011046560 (diff) |
mesa: remove array size so the static assert can work
With the explit NUM_TEXTURE_TARGETS array size, the assertion that
Elements(targets) == NUM_TEXTURE_TARGETS would pass even if elements
were missing.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r-- | src/mesa/main/shared.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index fab2995a49c..2d2f7bd1d78 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -89,7 +89,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) /* Create default texture objects */ for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */ - static const GLenum targets[NUM_TEXTURE_TARGETS] = { + static const GLenum targets[] = { GL_TEXTURE_BUFFER, GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_1D_ARRAY_EXT, |