diff options
author | Brian Paul <[email protected]> | 2009-05-07 13:30:39 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-05-07 14:34:09 -0600 |
commit | 4f6b704f9796775d8d9937c3cf75a2901b99b896 (patch) | |
tree | 9a5ac7599b7e6f7148b031358b2671a78fbf01ac /src/mesa/main/shared.c | |
parent | 105c8529e78db961fee832b6248c3bcf59668bad (diff) |
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Since shared array objects may point to the null/default buffer object,
the null/default buffer object should be part of the shared state.
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r-- | src/mesa/main/shared.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index ae8dd2a8364..759883743da 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -33,6 +33,7 @@ #include "mtypes.h" #include "hash.h" #include "arrayobj.h" +#include "bufferobj.h" #include "shared.h" #include "shader/program.h" #include "shader/shader_api.h" @@ -92,6 +93,13 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->BufferObjects = _mesa_NewHashTable(); #endif + /* Allocate the default buffer object and set refcount so high that + * it never gets deleted. + * XXX with recent/improved refcounting this may not longer be needed. + */ + shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); + shared->NullBufferObj->RefCount = 1000; + shared->ArrayObjects = _mesa_NewHashTable(); /* Create default texture objects */ @@ -341,6 +349,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->RenderBuffers); #endif +#if FEATURE_ARB_vertex_buffer_object + _mesa_delete_buffer_object(ctx, shared->NullBufferObj); +#endif + /* * Free texture objects (after FBOs since some textures might have * been bound to FBOs). |