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authorDave Airlie <[email protected]>2012-11-03 20:41:08 +1000
committerDave Airlie <[email protected]>2012-11-09 09:24:41 +1000
commite0e7e29554b7a4a723315eef3df5fb9bad28a70a (patch)
treea76e6c8db2fc06211a64bb066759a0019320f6b4 /src/mesa/main/shared.c
parent5a5a80e02161f6ec9e36b25699183e0a6d3ad3eb (diff)
mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)
This adds the mesa core + texture + fbo support for the texture cube map array extension. v2: add comment to _mesa_num_tex_faces related to cube map arrays (Brian) drop wrong comment cut-n-paste (Brian) fix / 6 maximum check issue (Kenneth) coalsece some array case statements (Kenneth) Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r--src/mesa/main/shared.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 2d2f7bd1d78..ba82628f3eb 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -90,6 +90,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
/* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
static const GLenum targets[] = {
+ GL_TEXTURE_CUBE_MAP_ARRAY,
GL_TEXTURE_BUFFER,
GL_TEXTURE_2D_ARRAY_EXT,
GL_TEXTURE_1D_ARRAY_EXT,