diff options
author | Oliver McFadden <[email protected]> | 2012-09-11 11:15:14 +0300 |
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committer | Oliver McFadden <[email protected]> | 2012-09-15 12:57:52 +0300 |
commit | 961fcc45adab2e803e45c4e1d8e5b9f1a36b4b18 (patch) | |
tree | 5d4f0d9bef58ecba1ff83d1ef1c343e507ae27b7 /src/mesa/main/shared.c | |
parent | dd44f80f81344d0cbcb159f25e0c57a387d61cfa (diff) |
mesa: remove FEATURE_ATI_fragment_shader define.
Signed-off-by: Oliver McFadden <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r-- | src/mesa/main/shared.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 6b23a131e97..fab2995a49c 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -31,9 +31,7 @@ #include "mfeatures.h" #include "mtypes.h" #include "hash.h" -#if FEATURE_ATI_fragment_shader #include "atifragshader.h" -#endif #include "bufferobj.h" #include "shared.h" #include "program/program.h" @@ -75,10 +73,8 @@ _mesa_alloc_shared_state(struct gl_context *ctx) gl_fragment_program(ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0)); -#if FEATURE_ATI_fragment_shader shared->ATIShaders = _mesa_NewHashTable(); shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); -#endif shared->ShaderObjects = _mesa_NewHashTable(); @@ -164,7 +160,6 @@ delete_program_cb(GLuint id, void *data, void *userData) } -#if FEATURE_ATI_fragment_shader /** * Callback for deleting an ATI fragment shader object. * Called by _mesa_HashDeleteAll(). @@ -176,7 +171,6 @@ delete_fragshader_cb(GLuint id, void *data, void *userData) struct gl_context *ctx = (struct gl_context *) userData; _mesa_delete_ati_fragment_shader(ctx, shader); } -#endif /** @@ -316,11 +310,9 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL); _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); -#if FEATURE_ATI_fragment_shader _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); _mesa_DeleteHashTable(shared->ATIShaders); _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader); -#endif _mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx); _mesa_DeleteHashTable(shared->BufferObjects); |