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authorBrian Paul <[email protected]>2012-01-10 11:09:02 -0700
committerBrian Paul <[email protected]>2012-01-10 12:37:37 -0700
commit6bf5daf331f13ec9503615a2578247e72b7d2cbb (patch)
tree330ebba53381d9f2bd4c226d1675bf0fafc95758 /src/mesa/main/shared.c
parentf9b2d2fea586f772551abbb675970b71b2fdf8c9 (diff)
mesa: use STATIC_ASSERT in a few more places
Diffstat (limited to 'src/mesa/main/shared.c')
-rw-r--r--src/mesa/main/shared.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 276fac149ed..c3e93b5a583 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -113,7 +113,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
GL_TEXTURE_2D,
GL_TEXTURE_1D
};
- assert(Elements(targets) == NUM_TEXTURE_TARGETS);
+ STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
}