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authorBrian <[email protected]>2006-12-20 09:27:42 -0700
committerBrian <[email protected]>2006-12-20 09:27:42 -0700
commit9e4bae9ccac5a76a2361c5c3cbe377a3c6b6a95b (patch)
tree49457c5d38d27a54d59d3e0429f8dcd46eab6882 /src/mesa/main/shaders.h
parent65a18442e5d846940714bb662f5b1bb47ab60c29 (diff)
Fix shader object reference counting and hash table deallocation.
Diffstat (limited to 'src/mesa/main/shaders.h')
-rw-r--r--src/mesa/main/shaders.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/shaders.h b/src/mesa/main/shaders.h
index a098c4c3315..17339ccf623 100644
--- a/src/mesa/main/shaders.h
+++ b/src/mesa/main/shaders.h
@@ -233,9 +233,4 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
-/*** XXXX temporary here ! */
-extern void
-_mesa_init_shader_state(GLcontext *ctx);
-
-
#endif /* SHADERS_H */