diff options
author | Brian Paul <[email protected]> | 2010-05-25 18:40:09 -0600 |
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committer | Brian Paul <[email protected]> | 2010-05-25 21:18:32 -0600 |
commit | 07b0529e55b1883d361f42846fb77e7d8521c746 (patch) | |
tree | 72d1f8feb8f9d407468599f31830425a90f5ce27 /src/mesa/main/shaders.c | |
parent | 91f841aefc16e9c92afc57f0a64486f26834b972 (diff) |
mesa: unsigned int uniform functions (GL3)
Diffstat (limited to 'src/mesa/main/shaders.c')
-rw-r--r-- | src/mesa/main/shaders.c | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index 863f878fea8..831712ccf61 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -646,6 +646,77 @@ _mesa_Uniform4ivARB(GLint location, GLsizei count, const GLint * value) } +/** OpenGL 3.0 GLuint-valued functions **/ +void GLAPIENTRY +_mesa_Uniform1ui(GLint location, GLuint v0) +{ + GET_CURRENT_CONTEXT(ctx); + ctx->Driver.Uniform(ctx, location, 1, &v0, GL_UNSIGNED_INT); +} + +void GLAPIENTRY +_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint v[2]; + v[0] = v0; + v[1] = v1; + ctx->Driver.Uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint v[3]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + ctx->Driver.Uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint v[4]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + v[3] = v3; + ctx->Driver.Uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC4); +} + +void GLAPIENTRY +_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT); +} + +void GLAPIENTRY +_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC4); +} + + + void GLAPIENTRY _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) |