diff options
author | Kristian Høgsberg <[email protected]> | 2010-02-19 11:58:49 -0500 |
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committer | Kristian Høgsberg <[email protected]> | 2010-02-19 12:03:01 -0500 |
commit | 32f2fd1c5d6088692551c80352b7d6fa35b0cd09 (patch) | |
tree | 5c44742f6d4f8711b6d1ca31d68d3245abd0187a /src/mesa/main/shaders.c | |
parent | 6bf1ea897fa470af58fe8916dff45e2da79634a3 (diff) |
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Diffstat (limited to 'src/mesa/main/shaders.c')
-rw-r--r-- | src/mesa/main/shaders.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index 91f2a7a7bf4..e6f6add7688 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -434,7 +434,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * This array holds offsets of where the appropriate string ends, thus the * last element will be set to the total length of the source code. */ - offsets = (GLint *) _mesa_malloc(count * sizeof(GLint)); + offsets = (GLint *) malloc(count * sizeof(GLint)); if (offsets == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; @@ -442,7 +442,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, for (i = 0; i < count; i++) { if (string[i] == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderSourceARB(null string)"); return; } @@ -460,9 +460,9 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * valgrind warnings in the parser/grammer code. */ totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) _mesa_malloc(totalLength * sizeof(GLcharARB)); + source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); if (source == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; } @@ -491,7 +491,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, if (newSource) { _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", shaderObj, checksum, filename); - _mesa_free(source); + free(source); source = newSource; } } @@ -504,7 +504,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, sh->SourceChecksum = checksum; /* save original checksum */ } - _mesa_free(offsets); + free(offsets); } |